(video games, transitive) To recreate (a recording of gameplay in a three-dimensional playfield) with different camera positioning and movement from the original camera that followed the player's viewpoint..
의미별 영어 정의
(video games, transitive) To recreate (a recording of gameplay in a three-dimensional playfield) with different camera positioning and movement from the original camera that followed the player's viewpoint.
(video games) A recreated gameplay recording of this kind.
예문
Having “wondered if maybe we could alter the camera position in our demos to make them more movie-like to watch”, Bailey used Remaic to create a new recammed version of the speedrun.
For Marino (2004), the development of recamming tools and the subsequent dissociation of camera and POV in postproduction, marks the 'defining moment' for Machinima.
Replays captured as demo movies have been circulated as skills demonstrations, as recordings of significant competitive events (i.e., Thresh's defeat of Billox at Quakedelica in 1998, circulated as a recammed highlight reel) […]
현재 검증된 한국어 뜻은 준비 중이며 영어 정의는 “(video games, transitive) To recreate (a recording of gameplay in a three-dimensional playfield) with different camera positioning and movement from the original camera that followed the player's viewpoint.”입니다.
recam의 동의어는 무엇인가요?
문장 속 의미에 따라 가까운 동의어가 달라집니다.
recam의 반의어는 무엇인가요?
정확한 반대말은 사용된 의미에 따라 달라집니다.
recam를 문장에서 어떻게 쓰나요?
Having “wondered if maybe we could alter the camera position in our demos to make them more movie-like to watch”, Bailey used Remaic to create a new recammed version of the speedrun.